Ok. I have the playtest docs in hand now.
Now there is lot here, and there is a lot I can't say due to the NDA.
Let me take a bit and talk about the NDA.
Every game company on the planet uses an NDA. There are exceptions of course, but those companies are exactly that. Exceptions. Plus the two that are often mentioned, Pathfinder and Dungeon Crawl Classics, are so derivative of the SRD that there is not really much in the way of new material to protect. Plus the "beta" of Pathfinder was much more polished than this playtest of Next/5e. This is not kick the tires or looking for bugs, this is a real play test.
That's out of the way what did we all get?
Well.....I can say there pages of rules, a bunch of pre-gens, a descent set of monsters and an entire adventure based on B2.
My thoughts, in no particular order.
- Someone put all their favorite rules from all editions of the game in a blender and hit frappe.
- Very much like 3e, with some 4e ideas. I have noticed things though from 1st ed and 2nd ed.
- Lawful Evil and Chaotic Good are back
- like how they are doing hit points.
- advantage and disadvantage. neat ideas. Not sure yet on how much I'll like them.
- Monster stats can now be written in one line of text! Just like AD&D1
Characters now have Race, Class, Background and Theme (this is all old news) but damn it is nice to see it all working on one page of a character sheet. Heck once you have your class, race, backgroun and theme down you can put your entire sheet on a half piece of paper.
On the character sheet I see bits from 3e, 4e, 2e and a lot of Basic D&D. I also see things that are new. Not new-new, but certainly new to official D&D rules.
I have often asked for a rule set that combines the best features of all of D&D from the last 40 years.
Damn if D&D 5/Next doesn't come really, really close to all of that.
We are going to play it this weekend. I'll let you know how it goes.
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