I have been going over a ton of my old books and looking at what I want to keep, what I want to give to my kids and what I want to get rid of. I cam across some old World of Darkness stuff the other day and I am not 100% sure what I am going to do with it yet. Most likely sell it all in my local game auctions. But considering that I have wanted to do some posting on my girls, I thought this would be a good choice.
I never really got into the original World of Darkness. I did have Vampire the Masquerade and I recognized why and how it was good, but at the time I had also just discovered WitchCraft, so that was the game I had chosen to scratch my Modern-Supernatural itches.
Though I did really like Mage. A lot. I really like Sorcerer's Crusade, I thought it was a really cool idea and much more interesting than Mage the Ascension. That lead me to Sorcerer: The Hedge Wizard's Handbook, which is not part of Sorcerer's Crusade, but part of modern Mage. But I am glad I made that mistake, since I really liked this book and it made me look again at the World of Darkness.
For Willow's and Tara's stats in the old World of Darkness I am opting to use Sorcerer: The Hedge Wizard's Handbook instead of Mage proper for a couple of reasons.
First, it is obvious that in the first five seasons of the show Willow learned magic from books and self study. Tara learned from her grandmother and mother. Plus, Season Sux (what I have been calling it that for years) aside, neither Tara nor Willow achieve the power levels in Mage. Sorcerer handles everything nicely. I also happen to like Sorcerer a little bit better than Mage anyway. Now of course in my own games, especially in "Season of the Witch" the girls do achieve Mage like power levels. I'll detail that on a future posting when I talk about new WoD.
What works nice with this version is that it mirrors my WitchCraft/early Buffy stats, and then once I got the characters on my own I took them to Ghosts of Albion, and even the "new" Mage..
Of course I never did use these versions. I did use the Mage: The Awakening versions in one game way back when it first came out, but that is about it.
Willow Rosenberg
Nature: Sage | Society: None |
Demeanor: | Mentor: None |
Concept: Wicca |
Atributes
Strength: 1 | Charisma: 2 | Perception: 2 |
Dexterity: 2 | Manipulation: 2 | Intelligence: 5 |
Stamina: 3 | Appearance: 3 | Wits: 3 |
Abilities
Talents | Skills | Knowledge |
Alertness 1 | Leadership 2 | Computer 5 |
Instruction 2 | Research 5 | Enigmas 2 |
Intimidation 1 | Survival 1 | Investigation 2 |
Medicine 1 | ||
Occult 3 | ||
Science 4 |
Paths | Backgrounds |
Conjuration: 3 | Arcane: 1 |
Enchantment: 2 | Library: 5 |
Ephemera: 1 | Relic: 1 (Doll’s Eye Crystal) |
Hellfire: 3 | Status: 2 |
Herbalism: 2 | |
Counterspells | |
Warding |
Tara Maclay
Nature: Sage | Society: None |
Demeanor: | Mentor: None |
Concept: Wicca |
Atributes
Strength: 2 | Charisma: 3 | Perception: 3 |
Dexterity: 1 | Manipulation: 1 | Intelligence: 3 |
Stamina: 3 | Appearance: 3 | Wits: 4 |
Abilities
Talents | Skills | Knowledge |
Alertness 1 | Animal Ken 2 | Cosmology 3 |
Expression 1 | Research 4 | Enigmas 2 |
Instruction 2 | Survival 2 | Investigation 2 |
Linguistics 2 | ||
Lore 1 | ||
Occult 2 |
Paths | Backgrounds |
Conjuration: 3 | Arcane: 2 |
Enchantment: 2 | Library: 5 |
Healing: 2 | Status: 4 |
Herbalism: 3 | |
Counterspells | |
Warding |
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